

The encounters may have changed a bit, and certainly tested my abilities, but the whole raid was incredibly faithful to what was initially released, and I couldn’t be happier. Running around the Vault of Glass, remembering secret passages and unlocking memories of the time I actually dropped Gjallarhorn. Obviously, with a new power level (not a light level anymore!!) requirement, you need to be as powerful as possible. It feels like the difficulty had been ramped up significantly, too. Wyverns and Cyclopses are the big ones, with the Wyverns, in particular, appearing throughout different encounters, and putting me on my arse. With oracles spawning differently than they did before, you’re encountering enemies that didn’t exist in the Vault of Glass in Destiny. Helping breathe some new life into a 7-year old raid.Įncounters have been tweaked, to test teamwork and communications. Thankfully, they didn’t change everything, and the adjustments were largely beneficial. Oh, it totally does, but Bungie switched a few bits around to make it a little “new” in Destiny 2. If you remove the rose-tinted glasses and the nostalgia manages to leave your mind for a bit, you might be concerned the Vault of Glass perhaps won’t live up to your memories. How does The Vault of Glass feel in 2022? I had a clan, we all had finished it before, and we all have fond memories. Perhaps because it was my first raid, but I’ve always found the Vault of Glass to be the best one in Destiny.ĭestiny 2 then re-released the raid, with a few tweaks.
#Destiny 2 vault of glass how to#
There I was, in a party chat with a group of random people who were willing to teach me how to complete the “Vault of Glass”. Then, I learned about “Looking for Group” sites and decided to take the plunge. Being a total beginner in the MMORPG genre, I had no clue what they were on about, and none of my friends was playing Destiny at the time, so reading about it felt like a dream that wouldn’t ever really come true. One thing that came up in Destiny discussions online over and over was a “raid”. I’d never played anything like it and soon got into farming, exotic quests, grinding-out strikes and PvP to get better gear and up my light level. It got better though, and we saw the emergence of what became a compelling first-person shooter that was a massively multiplayer online game. I even played on the Xbox 360, which was without a doubt the worst Destiny experience you could have. Still, I played Destiny for days and days. Decent shooting, stories of troubled development and a short, weird story that only made sense as you picked up more of the lore, and as expansions came out. Destiny was released in 2014, to a mass of confusion and critical panning.
